In this release, my role was environment art feature lead for the dungeon content.
My responsibilities included designing the player's journey through the dungeon and taking the environments from initial mass-out through to final art polish. Each dungeon is a huge collaborative effort. Special thanks to Lani Ming, Eric Pfeiffer, and Mike Poe. Thanks to lightning, skybox, vfx, environment, concept, and every other discipline that helped make this dungeon possible!