God of War - World Map Reel and Midgard

I'm honored to have been a part of the SMS team working on God of War. I was responsible for the majority of art in the UI world maps. Including sculpting and texturing each landmark, interpreting each point of interest as a small scale icon. Some model's and textures were created by Andy Lang, and VFX were created by Kevin Huynh.

God of War UI - World Maps Reel

Midgard full map overview

Midgard full map overview

Map locations - Sculpts for Tyr's temple and the Corpse of Thamur

Map locations - Sculpts for Tyr's temple and the Corpse of Thamur

Map locations - Sculpts for the black breath and the witches house

Map locations - Sculpts for the black breath and the witches house